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<div class="title">test_mesh_common_functions.h</div>  </div>
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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/*</span></div>
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<div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment"> * Point Cloud Library (PCL) - www.pointclouds.org</span></div>
<div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment"> * Copyright (c) 2009-2012, Willow Garage, Inc.</span></div>
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<div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;<span class="preprocessor">#ifndef PCL_TEST_GEOMETRY_TEST_MESH_COMMON_FUNCTIONS_H</span></div>
<div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;<span class="preprocessor">#define PCL_TEST_GEOMETRY_TEST_MESH_COMMON_FUNCTIONS_H</span></div>
<div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160; </div>
<div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;<span class="preprocessor">#include &lt;iostream&gt;</span></div>
<div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;<span class="preprocessor">#include &lt;vector&gt;</span></div>
<div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160; </div>
<div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160; </div>
<div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;<span class="comment">// Abort circulating if the number of evaluations is too damn high.</span></div>
<div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;<span class="keyword">const</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> max_number_polygon_vertices  = 100;</div>
<div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;<span class="keyword">const</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> max_number_boundary_vertices = 100;</div>
<div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160; </div>
<div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160; </div>
<div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;<span class="keyword">template</span> &lt;<span class="keyword">class</span> MeshT&gt; <span class="keywordtype">bool</span></div>
<div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;hasFaces (<span class="keyword">const</span> MeshT&amp; mesh, <span class="keyword">const</span> std::vector &lt;typename MeshT::VertexIndices&gt; faces, <span class="keyword">const</span> <span class="keywordtype">bool</span> verbose = <span class="keyword">false</span>)</div>
<div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;{</div>
<div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> MeshT::VertexAroundFaceCirculator VAFC;</div>
<div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> MeshT::VertexIndices              VertexIndices;</div>
<div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> MeshT::FaceIndex                  FaceIndex;</div>
<div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160; </div>
<div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;  <span class="keywordflow">if</span> (mesh.sizeFaces () != faces.size ())</div>
<div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;  {</div>
<div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;    <span class="keywordflow">if</span> (verbose)</div>
<div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;    {</div>
<div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;      std::cerr &lt;&lt; <span class="stringliteral">&quot;Incorrect number of faces: &quot;</span> &lt;&lt; mesh.sizeFaces () &lt;&lt; <span class="stringliteral">&quot; != &quot;</span> &lt;&lt; faces.size () &lt;&lt; <span class="stringliteral">&quot;\n&quot;</span>;</div>
<div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;    }</div>
<div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;    <span class="keywordflow">return</span> (<span class="keyword">false</span>);</div>
<div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;  }</div>
<div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160; </div>
<div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;  VertexIndices vi;</div>
<div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;  <span class="keywordflow">for</span> (<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> i=0; i&lt;mesh.sizeFaces (); ++i)</div>
<div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;  {</div>
<div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;    <span class="keywordflow">if</span> (verbose) std::cerr &lt;&lt; <span class="stringliteral">&quot;Face &quot;</span> &lt;&lt; std::setw (2) &lt;&lt; i &lt;&lt; <span class="stringliteral">&quot;: &quot;</span>;</div>
<div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;    VAFC       circ     = mesh.getVertexAroundFaceCirculator (FaceIndex (i));</div>
<div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;    <span class="keyword">const</span> VAFC circ_end = circ;</div>
<div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;    vi.clear ();</div>
<div class="line"><a name="l00079"></a><span class="lineno">   79</span>&#160;    <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> counter = 0;</div>
<div class="line"><a name="l00080"></a><span class="lineno">   80</span>&#160;    <span class="keywordflow">do</span></div>
<div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;    {</div>
<div class="line"><a name="l00082"></a><span class="lineno">   82</span>&#160;      <span class="keywordflow">if</span> (verbose) std::cerr &lt;&lt; std::setw (2) &lt;&lt; circ.getTargetIndex () &lt;&lt; <span class="stringliteral">&quot; &quot;</span>;</div>
<div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160; </div>
<div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;      <span class="comment">// Avoid an infinite loop if connectivity is wrong</span></div>
<div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160;      <span class="keywordflow">if</span> (++counter &gt; max_number_polygon_vertices)</div>
<div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;      {</div>
<div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;        <span class="keywordflow">if</span> (verbose) std::cerr &lt;&lt; <span class="stringliteral">&quot;... Infinite loop aborted.\n&quot;</span>;</div>
<div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;        <span class="keywordflow">return</span> (<span class="keyword">false</span>);</div>
<div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;      }</div>
<div class="line"><a name="l00090"></a><span class="lineno">   90</span>&#160;      vi.push_back (circ.getTargetIndex ());</div>
<div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;    } <span class="keywordflow">while</span> (++circ != circ_end);</div>
<div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160; </div>
<div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;    <span class="keywordflow">if</span> (vi.size () != faces [i].size ())</div>
<div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;    {</div>
<div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;      std::cerr &lt;&lt; <span class="stringliteral">&quot;Wrong size!\n&quot;</span>;</div>
<div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;      <span class="keywordflow">return</span> (<span class="keyword">false</span>);</div>
<div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;    }</div>
<div class="line"><a name="l00098"></a><span class="lineno">   98</span>&#160;    <span class="keywordflow">if</span> (verbose) std::cerr &lt;&lt; <span class="stringliteral">&quot;\texpected: &quot;</span>;</div>
<div class="line"><a name="l00099"></a><span class="lineno">   99</span>&#160;    <span class="keywordflow">for</span> (<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> j=0; j&lt;vi.size (); ++j)</div>
<div class="line"><a name="l00100"></a><span class="lineno">  100</span>&#160;    {</div>
<div class="line"><a name="l00101"></a><span class="lineno">  101</span>&#160;      <span class="keywordflow">if</span> (verbose) std::cerr &lt;&lt; std::setw (2) &lt;&lt; faces [i][j] &lt;&lt; <span class="stringliteral">&quot; &quot;</span>;</div>
<div class="line"><a name="l00102"></a><span class="lineno">  102</span>&#160;      <span class="keywordflow">if</span> (vi [j] != faces [i][j])</div>
<div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;      {</div>
<div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;        <span class="keywordflow">return</span> (<span class="keyword">false</span>);</div>
<div class="line"><a name="l00105"></a><span class="lineno">  105</span>&#160;      }</div>
<div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;    }</div>
<div class="line"><a name="l00107"></a><span class="lineno">  107</span>&#160;    <span class="keywordflow">if</span> (verbose) std::cerr &lt;&lt; <span class="stringliteral">&quot;\n&quot;</span>;</div>
<div class="line"><a name="l00108"></a><span class="lineno">  108</span>&#160;  }</div>
<div class="line"><a name="l00109"></a><span class="lineno">  109</span>&#160;  <span class="keywordflow">return</span> (<span class="keyword">true</span>);</div>
<div class="line"><a name="l00110"></a><span class="lineno">  110</span>&#160;}</div>
<div class="line"><a name="l00111"></a><span class="lineno">  111</span>&#160; </div>
<div class="line"><a name="l00113"></a><span class="lineno">  113</span>&#160; </div>
<div class="line"><a name="l00117"></a><span class="lineno">  117</span>&#160;<span class="keyword">template</span> &lt;<span class="keyword">class</span> MeshT&gt; <span class="keywordtype">bool</span></div>
<div class="line"><a name="l00118"></a><span class="lineno">  118</span>&#160;hasFaces (<span class="keyword">const</span> MeshT&amp; mesh, <span class="keyword">const</span> std::vector &lt;std::vector &lt;int&gt; &gt; faces, <span class="keyword">const</span> <span class="keywordtype">bool</span> verbose = <span class="keyword">false</span>)</div>
<div class="line"><a name="l00119"></a><span class="lineno">  119</span>&#160;{</div>
<div class="line"><a name="l00120"></a><span class="lineno">  120</span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> MeshT::VertexAroundFaceCirculator VAFC;</div>
<div class="line"><a name="l00121"></a><span class="lineno">  121</span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> MeshT::FaceIndex                  FaceIndex;</div>
<div class="line"><a name="l00122"></a><span class="lineno">  122</span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> MeshT::VertexDataCloud            VertexDataCloud;</div>
<div class="line"><a name="l00123"></a><span class="lineno">  123</span>&#160; </div>
<div class="line"><a name="l00124"></a><span class="lineno">  124</span>&#160;  <span class="keywordflow">if</span> (mesh.sizeFaces () != faces.size ())</div>
<div class="line"><a name="l00125"></a><span class="lineno">  125</span>&#160;  {</div>
<div class="line"><a name="l00126"></a><span class="lineno">  126</span>&#160;    <span class="keywordflow">if</span> (verbose)</div>
<div class="line"><a name="l00127"></a><span class="lineno">  127</span>&#160;    {</div>
<div class="line"><a name="l00128"></a><span class="lineno">  128</span>&#160;      std::cerr &lt;&lt; <span class="stringliteral">&quot;Incorrect number of faces: &quot;</span> &lt;&lt; mesh.sizeFaces () &lt;&lt; <span class="stringliteral">&quot; != &quot;</span> &lt;&lt; faces.size () &lt;&lt; <span class="stringliteral">&quot;\n&quot;</span>;</div>
<div class="line"><a name="l00129"></a><span class="lineno">  129</span>&#160;    }</div>
<div class="line"><a name="l00130"></a><span class="lineno">  130</span>&#160;    <span class="keywordflow">return</span> (<span class="keyword">false</span>);</div>
<div class="line"><a name="l00131"></a><span class="lineno">  131</span>&#160;  }</div>
<div class="line"><a name="l00132"></a><span class="lineno">  132</span>&#160; </div>
<div class="line"><a name="l00133"></a><span class="lineno">  133</span>&#160;  <span class="keyword">const</span> VertexDataCloud&amp; vdc = mesh.getVertexDataCloud ();</div>
<div class="line"><a name="l00134"></a><span class="lineno">  134</span>&#160;  std::vector &lt;int&gt; vv;</div>
<div class="line"><a name="l00135"></a><span class="lineno">  135</span>&#160;  <span class="keywordflow">for</span> (<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> i=0; i&lt;mesh.sizeFaces (); ++i)</div>
<div class="line"><a name="l00136"></a><span class="lineno">  136</span>&#160;  {</div>
<div class="line"><a name="l00137"></a><span class="lineno">  137</span>&#160;    <span class="keywordflow">if</span> (verbose) std::cerr &lt;&lt; <span class="stringliteral">&quot;Face &quot;</span> &lt;&lt; std::setw (2) &lt;&lt; i &lt;&lt; <span class="stringliteral">&quot;: &quot;</span>;</div>
<div class="line"><a name="l00138"></a><span class="lineno">  138</span>&#160;    VAFC       circ     = mesh.getVertexAroundFaceCirculator (FaceIndex (i));</div>
<div class="line"><a name="l00139"></a><span class="lineno">  139</span>&#160;    <span class="keyword">const</span> VAFC circ_end = circ;</div>
<div class="line"><a name="l00140"></a><span class="lineno">  140</span>&#160;    vv.clear ();</div>
<div class="line"><a name="l00141"></a><span class="lineno">  141</span>&#160;    <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> counter = 0;</div>
<div class="line"><a name="l00142"></a><span class="lineno">  142</span>&#160;    <span class="keywordflow">do</span></div>
<div class="line"><a name="l00143"></a><span class="lineno">  143</span>&#160;    {</div>
<div class="line"><a name="l00144"></a><span class="lineno">  144</span>&#160;      <span class="keywordflow">if</span> (verbose) std::cerr &lt;&lt; std::setw (2) &lt;&lt; vdc [circ.getTargetIndex ().get ()] &lt;&lt; <span class="stringliteral">&quot; &quot;</span>;</div>
<div class="line"><a name="l00145"></a><span class="lineno">  145</span>&#160; </div>
<div class="line"><a name="l00146"></a><span class="lineno">  146</span>&#160;      <span class="comment">// Avoid an infinite loop if connectivity is wrong</span></div>
<div class="line"><a name="l00147"></a><span class="lineno">  147</span>&#160;      <span class="keywordflow">if</span> (++counter &gt; max_number_polygon_vertices)</div>
<div class="line"><a name="l00148"></a><span class="lineno">  148</span>&#160;      {</div>
<div class="line"><a name="l00149"></a><span class="lineno">  149</span>&#160;        <span class="keywordflow">if</span> (verbose) std::cerr &lt;&lt; <span class="stringliteral">&quot;... Infinite loop aborted.\n&quot;</span>;</div>
<div class="line"><a name="l00150"></a><span class="lineno">  150</span>&#160;        <span class="keywordflow">return</span> (<span class="keyword">false</span>);</div>
<div class="line"><a name="l00151"></a><span class="lineno">  151</span>&#160;      }</div>
<div class="line"><a name="l00152"></a><span class="lineno">  152</span>&#160;      vv.push_back (vdc [circ.getTargetIndex ().get ()]);</div>
<div class="line"><a name="l00153"></a><span class="lineno">  153</span>&#160;    } <span class="keywordflow">while</span> (++circ != circ_end);</div>
<div class="line"><a name="l00154"></a><span class="lineno">  154</span>&#160; </div>
<div class="line"><a name="l00155"></a><span class="lineno">  155</span>&#160;    <span class="keywordflow">if</span> (vv.size () != faces [i].size ())</div>
<div class="line"><a name="l00156"></a><span class="lineno">  156</span>&#160;    {</div>
<div class="line"><a name="l00157"></a><span class="lineno">  157</span>&#160;      std::cerr &lt;&lt; <span class="stringliteral">&quot;Wrong size!\n&quot;</span>;</div>
<div class="line"><a name="l00158"></a><span class="lineno">  158</span>&#160;      <span class="keywordflow">return</span> (<span class="keyword">false</span>);</div>
<div class="line"><a name="l00159"></a><span class="lineno">  159</span>&#160;    }</div>
<div class="line"><a name="l00160"></a><span class="lineno">  160</span>&#160;    <span class="keywordflow">if</span> (verbose) std::cerr &lt;&lt; <span class="stringliteral">&quot;\texpected: &quot;</span>;</div>
<div class="line"><a name="l00161"></a><span class="lineno">  161</span>&#160;    <span class="keywordflow">for</span> (<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> j=0; j&lt;vv.size (); ++j)</div>
<div class="line"><a name="l00162"></a><span class="lineno">  162</span>&#160;    {</div>
<div class="line"><a name="l00163"></a><span class="lineno">  163</span>&#160;      <span class="keywordflow">if</span> (verbose) std::cerr &lt;&lt; std::setw (2) &lt;&lt; faces [i][j] &lt;&lt; <span class="stringliteral">&quot; &quot;</span>;</div>
<div class="line"><a name="l00164"></a><span class="lineno">  164</span>&#160;      <span class="keywordflow">if</span> (vv [j] != faces [i][j])</div>
<div class="line"><a name="l00165"></a><span class="lineno">  165</span>&#160;      {</div>
<div class="line"><a name="l00166"></a><span class="lineno">  166</span>&#160;        <span class="keywordflow">if</span> (verbose) std::cerr &lt;&lt; <span class="stringliteral">&quot;\n&quot;</span>;</div>
<div class="line"><a name="l00167"></a><span class="lineno">  167</span>&#160;        <span class="keywordflow">return</span> (<span class="keyword">false</span>);</div>
<div class="line"><a name="l00168"></a><span class="lineno">  168</span>&#160;      }</div>
<div class="line"><a name="l00169"></a><span class="lineno">  169</span>&#160;    }</div>
<div class="line"><a name="l00170"></a><span class="lineno">  170</span>&#160;    <span class="keywordflow">if</span> (verbose) std::cerr &lt;&lt; <span class="stringliteral">&quot;\n&quot;</span>;</div>
<div class="line"><a name="l00171"></a><span class="lineno">  171</span>&#160;  }</div>
<div class="line"><a name="l00172"></a><span class="lineno">  172</span>&#160;  <span class="keywordflow">return</span> (<span class="keyword">true</span>);</div>
<div class="line"><a name="l00173"></a><span class="lineno">  173</span>&#160;}</div>
<div class="line"><a name="l00174"></a><span class="lineno">  174</span>&#160; </div>
<div class="line"><a name="l00176"></a><span class="lineno">  176</span>&#160; </div>
<div class="line"><a name="l00178"></a><span class="lineno">  178</span>&#160;<span class="keyword">template</span> &lt;<span class="keyword">class</span> MeshT&gt; <span class="keyword">typename</span> MeshT::VertexIndices</div>
<div class="line"><a name="l00179"></a><span class="lineno">  179</span>&#160;getBoundaryVertices (<span class="keyword">const</span> MeshT&amp; mesh, <span class="keyword">const</span> <span class="keyword">typename</span> MeshT::VertexIndex&amp; first, <span class="keyword">const</span> <span class="keywordtype">bool</span> verbose = <span class="keyword">false</span>)</div>
<div class="line"><a name="l00180"></a><span class="lineno">  180</span>&#160;{</div>
<div class="line"><a name="l00181"></a><span class="lineno">  181</span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> MeshT::VertexAroundFaceCirculator VAFC;</div>
<div class="line"><a name="l00182"></a><span class="lineno">  182</span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> MeshT::HalfEdgeIndex              HalfEdgeIndex;</div>
<div class="line"><a name="l00183"></a><span class="lineno">  183</span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> MeshT::VertexIndices              VertexIndices;</div>
<div class="line"><a name="l00184"></a><span class="lineno">  184</span>&#160; </div>
<div class="line"><a name="l00185"></a><span class="lineno">  185</span>&#160;  <span class="keyword">const</span> HalfEdgeIndex boundary_he = mesh.getOutgoingHalfEdgeIndex (first);</div>
<div class="line"><a name="l00186"></a><span class="lineno">  186</span>&#160;  <span class="keywordflow">if</span> (!mesh.isBoundary (boundary_he))</div>
<div class="line"><a name="l00187"></a><span class="lineno">  187</span>&#160;  {</div>
<div class="line"><a name="l00188"></a><span class="lineno">  188</span>&#160;    <span class="keywordflow">if</span> (verbose) std::cerr &lt;&lt; <span class="stringliteral">&quot;Vertex &quot;</span> &lt;&lt; first &lt;&lt; <span class="stringliteral">&quot;with outgoing half_edge &quot;</span></div>
<div class="line"><a name="l00189"></a><span class="lineno">  189</span>&#160;                           &lt;&lt; mesh.getOriginatingVertexIndex (boundary_he) &lt;&lt; <span class="stringliteral">&quot;-&quot;</span></div>
<div class="line"><a name="l00190"></a><span class="lineno">  190</span>&#160;                           &lt;&lt; mesh.getTerminatingVertexIndex (boundary_he) &lt;&lt; <span class="stringliteral">&quot; is not on the boundary!\n&quot;</span>;</div>
<div class="line"><a name="l00191"></a><span class="lineno">  191</span>&#160;    <span class="keywordflow">return</span> (VertexIndices ());</div>
<div class="line"><a name="l00192"></a><span class="lineno">  192</span>&#160;  }</div>
<div class="line"><a name="l00193"></a><span class="lineno">  193</span>&#160; </div>
<div class="line"><a name="l00194"></a><span class="lineno">  194</span>&#160;  VAFC       circ     = mesh.getVertexAroundFaceCirculator (boundary_he);</div>
<div class="line"><a name="l00195"></a><span class="lineno">  195</span>&#160;  <span class="keyword">const</span> VAFC circ_end = circ;</div>
<div class="line"><a name="l00196"></a><span class="lineno">  196</span>&#160; </div>
<div class="line"><a name="l00197"></a><span class="lineno">  197</span>&#160;  VertexIndices boundary_vertices;</div>
<div class="line"><a name="l00198"></a><span class="lineno">  198</span>&#160; </div>
<div class="line"><a name="l00199"></a><span class="lineno">  199</span>&#160;  <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> counter = 0;</div>
<div class="line"><a name="l00200"></a><span class="lineno">  200</span>&#160;  <span class="keywordflow">do</span></div>
<div class="line"><a name="l00201"></a><span class="lineno">  201</span>&#160;  {</div>
<div class="line"><a name="l00202"></a><span class="lineno">  202</span>&#160;    <span class="keywordflow">if</span> (verbose) std::cerr &lt;&lt; circ.getTargetIndex () &lt;&lt; <span class="stringliteral">&quot; &quot;</span>;</div>
<div class="line"><a name="l00203"></a><span class="lineno">  203</span>&#160;    <span class="comment">// Avoid an infinite loop if connectivity is wrong</span></div>
<div class="line"><a name="l00204"></a><span class="lineno">  204</span>&#160;    <span class="keywordflow">if</span> (++counter &gt; max_number_boundary_vertices)</div>
<div class="line"><a name="l00205"></a><span class="lineno">  205</span>&#160;    {</div>
<div class="line"><a name="l00206"></a><span class="lineno">  206</span>&#160;      <span class="keywordflow">if</span> (verbose) std::cerr &lt;&lt; <span class="stringliteral">&quot;... Infinite loop aborted.\n&quot;</span>;</div>
<div class="line"><a name="l00207"></a><span class="lineno">  207</span>&#160;      <span class="keywordflow">return</span> (VertexIndices ());</div>
<div class="line"><a name="l00208"></a><span class="lineno">  208</span>&#160;    }</div>
<div class="line"><a name="l00209"></a><span class="lineno">  209</span>&#160;    boundary_vertices.push_back (circ.getTargetIndex ());</div>
<div class="line"><a name="l00210"></a><span class="lineno">  210</span>&#160;  } <span class="keywordflow">while</span> (++circ != circ_end);</div>
<div class="line"><a name="l00211"></a><span class="lineno">  211</span>&#160;  <span class="keywordflow">if</span> (verbose) std::cerr &lt;&lt; <span class="stringliteral">&quot;\n&quot;</span>;</div>
<div class="line"><a name="l00212"></a><span class="lineno">  212</span>&#160;  <span class="keywordflow">return</span> (boundary_vertices);</div>
<div class="line"><a name="l00213"></a><span class="lineno">  213</span>&#160;}</div>
<div class="line"><a name="l00214"></a><span class="lineno">  214</span>&#160; </div>
<div class="line"><a name="l00216"></a><span class="lineno">  216</span>&#160; </div>
<div class="line"><a name="l00218"></a><span class="lineno">  218</span>&#160;<span class="keyword">template</span> &lt;<span class="keyword">class</span> MeshT&gt; std::vector &lt;int&gt;</div>
<div class="line"><a name="l00219"></a><span class="lineno">  219</span>&#160;getBoundaryVertices (<span class="keyword">const</span> MeshT&amp; mesh, <span class="keyword">const</span> <span class="keywordtype">int</span> first, <span class="keyword">const</span> <span class="keywordtype">bool</span> verbose = <span class="keyword">false</span>)</div>
<div class="line"><a name="l00220"></a><span class="lineno">  220</span>&#160;{</div>
<div class="line"><a name="l00221"></a><span class="lineno">  221</span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> MeshT::VertexAroundFaceCirculator VAFC;</div>
<div class="line"><a name="l00222"></a><span class="lineno">  222</span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> MeshT::VertexIndex                VertexIndex;</div>
<div class="line"><a name="l00223"></a><span class="lineno">  223</span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> MeshT::HalfEdgeIndex              HalfEdgeIndex;</div>
<div class="line"><a name="l00224"></a><span class="lineno">  224</span>&#160; </div>
<div class="line"><a name="l00225"></a><span class="lineno">  225</span>&#160;  <span class="keyword">const</span> HalfEdgeIndex boundary_he = mesh.getOutgoingHalfEdgeIndex (VertexIndex (first));</div>
<div class="line"><a name="l00226"></a><span class="lineno">  226</span>&#160;  <span class="keywordflow">if</span> (!mesh.isBoundary (boundary_he))</div>
<div class="line"><a name="l00227"></a><span class="lineno">  227</span>&#160;  {</div>
<div class="line"><a name="l00228"></a><span class="lineno">  228</span>&#160;    <span class="keywordflow">if</span> (verbose) std::cerr &lt;&lt; <span class="stringliteral">&quot;Vertex &quot;</span> &lt;&lt; first &lt;&lt; <span class="stringliteral">&quot;with outgoing half_edge &quot;</span></div>
<div class="line"><a name="l00229"></a><span class="lineno">  229</span>&#160;                           &lt;&lt; mesh.getOriginatingVertexIndex (boundary_he) &lt;&lt; <span class="stringliteral">&quot;-&quot;</span></div>
<div class="line"><a name="l00230"></a><span class="lineno">  230</span>&#160;                           &lt;&lt; mesh.getTerminatingVertexIndex (boundary_he) &lt;&lt; <span class="stringliteral">&quot; is not on the boundary!\n&quot;</span>;</div>
<div class="line"><a name="l00231"></a><span class="lineno">  231</span>&#160;    <span class="keywordflow">return</span> (std::vector &lt;int&gt; ());</div>
<div class="line"><a name="l00232"></a><span class="lineno">  232</span>&#160;  }</div>
<div class="line"><a name="l00233"></a><span class="lineno">  233</span>&#160; </div>
<div class="line"><a name="l00234"></a><span class="lineno">  234</span>&#160;  VAFC       circ     = mesh.getVertexAroundFaceCirculator (boundary_he);</div>
<div class="line"><a name="l00235"></a><span class="lineno">  235</span>&#160;  <span class="keyword">const</span> VAFC circ_end = circ;</div>
<div class="line"><a name="l00236"></a><span class="lineno">  236</span>&#160; </div>
<div class="line"><a name="l00237"></a><span class="lineno">  237</span>&#160;  std::vector &lt;int&gt; boundary_vertices;</div>
<div class="line"><a name="l00238"></a><span class="lineno">  238</span>&#160; </div>
<div class="line"><a name="l00239"></a><span class="lineno">  239</span>&#160;  <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> counter = 0;</div>
<div class="line"><a name="l00240"></a><span class="lineno">  240</span>&#160;  <span class="keywordflow">do</span></div>
<div class="line"><a name="l00241"></a><span class="lineno">  241</span>&#160;  {</div>
<div class="line"><a name="l00242"></a><span class="lineno">  242</span>&#160;    <span class="keywordflow">if</span> (verbose) std::cerr &lt;&lt; mesh.getVertexDataCloud () [circ.getTargetIndex ().get ()] &lt;&lt; <span class="stringliteral">&quot; &quot;</span>;</div>
<div class="line"><a name="l00243"></a><span class="lineno">  243</span>&#160;    <span class="comment">// Avoid an infinite loop if connectivity is wrong</span></div>
<div class="line"><a name="l00244"></a><span class="lineno">  244</span>&#160;    <span class="keywordflow">if</span> (++counter &gt; max_number_boundary_vertices)</div>
<div class="line"><a name="l00245"></a><span class="lineno">  245</span>&#160;    {</div>
<div class="line"><a name="l00246"></a><span class="lineno">  246</span>&#160;      <span class="keywordflow">if</span> (verbose) std::cerr &lt;&lt; <span class="stringliteral">&quot;... Infinite loop aborted.\n&quot;</span>;</div>
<div class="line"><a name="l00247"></a><span class="lineno">  247</span>&#160;      <span class="keywordflow">return</span> (std::vector &lt;int&gt; ());</div>
<div class="line"><a name="l00248"></a><span class="lineno">  248</span>&#160;    }</div>
<div class="line"><a name="l00249"></a><span class="lineno">  249</span>&#160;    boundary_vertices.push_back (mesh.getVertexDataCloud () [circ.getTargetIndex ().get ()]);</div>
<div class="line"><a name="l00250"></a><span class="lineno">  250</span>&#160;  } <span class="keywordflow">while</span> (++circ != circ_end);</div>
<div class="line"><a name="l00251"></a><span class="lineno">  251</span>&#160;  <span class="keywordflow">if</span> (verbose) std::cerr &lt;&lt; <span class="stringliteral">&quot;\n&quot;</span>;</div>
<div class="line"><a name="l00252"></a><span class="lineno">  252</span>&#160;  <span class="keywordflow">return</span> (boundary_vertices);</div>
<div class="line"><a name="l00253"></a><span class="lineno">  253</span>&#160;}</div>
<div class="line"><a name="l00254"></a><span class="lineno">  254</span>&#160; </div>
<div class="line"><a name="l00256"></a><span class="lineno">  256</span>&#160; </div>
<div class="line"><a name="l00260"></a><span class="lineno">  260</span>&#160;<span class="keyword">template</span> &lt;<span class="keyword">class</span> ContainerT&gt; <span class="keywordtype">bool</span></div>
<div class="line"><a name="l00261"></a><span class="lineno">  261</span>&#160;isCircularPermutation (<span class="keyword">const</span> ContainerT&amp; expected, <span class="keyword">const</span> ContainerT&amp; actual, <span class="keyword">const</span> <span class="keywordtype">bool</span> verbose = <span class="keyword">false</span>)</div>
<div class="line"><a name="l00262"></a><span class="lineno">  262</span>&#160;{</div>
<div class="line"><a name="l00263"></a><span class="lineno">  263</span>&#160;  <span class="keyword">const</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> n = <span class="keyword">static_cast &lt;</span><span class="keywordtype">unsigned</span> <span class="keywordtype">int</span><span class="keyword">&gt;</span> (expected.size ());</div>
<div class="line"><a name="l00264"></a><span class="lineno">  264</span>&#160;  EXPECT_EQ (n, actual.size ());</div>
<div class="line"><a name="l00265"></a><span class="lineno">  265</span>&#160;  <span class="keywordflow">if</span> (n != actual.size ())</div>
<div class="line"><a name="l00266"></a><span class="lineno">  266</span>&#160;  {</div>
<div class="line"><a name="l00267"></a><span class="lineno">  267</span>&#160;    <span class="keywordflow">if</span> (verbose) std::cerr &lt;&lt; <span class="stringliteral">&quot;expected.size () != actual.size (): &quot;</span> &lt;&lt; n &lt;&lt; <span class="stringliteral">&quot; != &quot;</span> &lt;&lt; actual.size () &lt;&lt; <span class="stringliteral">&quot;\n&quot;</span>;</div>
<div class="line"><a name="l00268"></a><span class="lineno">  268</span>&#160;    <span class="keywordflow">return</span> (<span class="keyword">false</span>);</div>
<div class="line"><a name="l00269"></a><span class="lineno">  269</span>&#160;  }</div>
<div class="line"><a name="l00270"></a><span class="lineno">  270</span>&#160; </div>
<div class="line"><a name="l00271"></a><span class="lineno">  271</span>&#160;  <span class="keywordflow">for</span> (<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> i=0; i&lt;n; ++i)</div>
<div class="line"><a name="l00272"></a><span class="lineno">  272</span>&#160;  {</div>
<div class="line"><a name="l00273"></a><span class="lineno">  273</span>&#160;    <span class="keywordtype">bool</span> all_equal = <span class="keyword">true</span>;</div>
<div class="line"><a name="l00274"></a><span class="lineno">  274</span>&#160;    <span class="keywordflow">for</span> (<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> j=0; j&lt;n; ++j)</div>
<div class="line"><a name="l00275"></a><span class="lineno">  275</span>&#160;    {</div>
<div class="line"><a name="l00276"></a><span class="lineno">  276</span>&#160;      <span class="keywordflow">if</span> (verbose) std::cerr &lt;&lt; actual [(i+j)%n] &lt;&lt; <span class="stringliteral">&quot; &quot;</span> &lt;&lt; expected [j];</div>
<div class="line"><a name="l00277"></a><span class="lineno">  277</span>&#160;      <span class="keywordflow">if</span> (actual [(i+j)%n] != expected [j])</div>
<div class="line"><a name="l00278"></a><span class="lineno">  278</span>&#160;      {</div>
<div class="line"><a name="l00279"></a><span class="lineno">  279</span>&#160;        all_equal = <span class="keyword">false</span>;</div>
<div class="line"><a name="l00280"></a><span class="lineno">  280</span>&#160;      }</div>
<div class="line"><a name="l00281"></a><span class="lineno">  281</span>&#160;      <span class="keywordflow">if</span> (verbose) std::cerr &lt;&lt; <span class="stringliteral">&quot; | &quot;</span>;</div>
<div class="line"><a name="l00282"></a><span class="lineno">  282</span>&#160;    }</div>
<div class="line"><a name="l00283"></a><span class="lineno">  283</span>&#160;    <span class="keywordflow">if</span> (all_equal)</div>
<div class="line"><a name="l00284"></a><span class="lineno">  284</span>&#160;    {</div>
<div class="line"><a name="l00285"></a><span class="lineno">  285</span>&#160;      <span class="keywordflow">if</span> (verbose) std::cerr &lt;&lt; <span class="stringliteral">&quot; SUCCESS\n&quot;</span>;</div>
<div class="line"><a name="l00286"></a><span class="lineno">  286</span>&#160;      <span class="keywordflow">return</span> (<span class="keyword">true</span>);</div>
<div class="line"><a name="l00287"></a><span class="lineno">  287</span>&#160;    }</div>
<div class="line"><a name="l00288"></a><span class="lineno">  288</span>&#160;    <span class="keywordflow">if</span> (verbose) std::cerr &lt;&lt; <span class="stringliteral">&quot;\n&quot;</span>;</div>
<div class="line"><a name="l00289"></a><span class="lineno">  289</span>&#160;  }</div>
<div class="line"><a name="l00290"></a><span class="lineno">  290</span>&#160;  <span class="keywordflow">return</span> (<span class="keyword">false</span>);</div>
<div class="line"><a name="l00291"></a><span class="lineno">  291</span>&#160;}</div>
<div class="line"><a name="l00292"></a><span class="lineno">  292</span>&#160; </div>
<div class="line"><a name="l00294"></a><span class="lineno">  294</span>&#160; </div>
<div class="line"><a name="l00296"></a><span class="lineno">  296</span>&#160;<span class="keyword">template</span> &lt;<span class="keyword">class</span> ContainerT&gt; <span class="keywordtype">bool</span></div>
<div class="line"><a name="l00297"></a><span class="lineno">  297</span>&#160;isCircularPermutationVec (<span class="keyword">const</span> std::vector &lt;ContainerT&gt; expected, <span class="keyword">const</span> std::vector &lt;ContainerT&gt; actual, <span class="keyword">const</span> <span class="keywordtype">bool</span> verbose = <span class="keyword">false</span>)</div>
<div class="line"><a name="l00298"></a><span class="lineno">  298</span>&#160;{</div>
<div class="line"><a name="l00299"></a><span class="lineno">  299</span>&#160;  <span class="keyword">const</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> n = <span class="keyword">static_cast&lt;</span><span class="keywordtype">unsigned</span> <span class="keywordtype">int</span><span class="keyword">&gt;</span> (expected.size ());</div>
<div class="line"><a name="l00300"></a><span class="lineno">  300</span>&#160;  EXPECT_EQ (n, actual.size ());</div>
<div class="line"><a name="l00301"></a><span class="lineno">  301</span>&#160;  <span class="keywordflow">if</span> (n != actual.size ())</div>
<div class="line"><a name="l00302"></a><span class="lineno">  302</span>&#160;  {</div>
<div class="line"><a name="l00303"></a><span class="lineno">  303</span>&#160;    <span class="keywordflow">if</span> (verbose) std::cerr &lt;&lt; <span class="stringliteral">&quot;expected.size () != actual.size (): &quot;</span> &lt;&lt; n &lt;&lt; <span class="stringliteral">&quot; != &quot;</span> &lt;&lt; actual.size () &lt;&lt; <span class="stringliteral">&quot;\n&quot;</span>;</div>
<div class="line"><a name="l00304"></a><span class="lineno">  304</span>&#160;    <span class="keywordflow">return</span> (<span class="keyword">false</span>);</div>
<div class="line"><a name="l00305"></a><span class="lineno">  305</span>&#160;  }</div>
<div class="line"><a name="l00306"></a><span class="lineno">  306</span>&#160; </div>
<div class="line"><a name="l00307"></a><span class="lineno">  307</span>&#160;  <span class="keywordflow">for</span> (<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> i=0; i&lt;n; ++i)</div>
<div class="line"><a name="l00308"></a><span class="lineno">  308</span>&#160;  {</div>
<div class="line"><a name="l00309"></a><span class="lineno">  309</span>&#160;    <span class="keywordtype">bool</span> all_equal = <span class="keyword">true</span>;</div>
<div class="line"><a name="l00310"></a><span class="lineno">  310</span>&#160;    <span class="keywordflow">for</span> (<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> j=0; j&lt;n; ++j)</div>
<div class="line"><a name="l00311"></a><span class="lineno">  311</span>&#160;    {</div>
<div class="line"><a name="l00312"></a><span class="lineno">  312</span>&#160;      <span class="keywordflow">if</span> (verbose) std::cerr &lt;&lt; <span class="stringliteral">&quot;\n&quot;</span>;</div>
<div class="line"><a name="l00313"></a><span class="lineno">  313</span>&#160;      <span class="keywordflow">if</span> (!isCircularPermutation (expected [j], actual [(i+j)%n], verbose))</div>
<div class="line"><a name="l00314"></a><span class="lineno">  314</span>&#160;      {</div>
<div class="line"><a name="l00315"></a><span class="lineno">  315</span>&#160;        all_equal = <span class="keyword">false</span>;</div>
<div class="line"><a name="l00316"></a><span class="lineno">  316</span>&#160;      }</div>
<div class="line"><a name="l00317"></a><span class="lineno">  317</span>&#160;    }</div>
<div class="line"><a name="l00318"></a><span class="lineno">  318</span>&#160;    <span class="keywordflow">if</span> (verbose) std::cerr &lt;&lt; <span class="stringliteral">&quot;\n&quot;</span>;</div>
<div class="line"><a name="l00319"></a><span class="lineno">  319</span>&#160;    <span class="keywordflow">if</span> (all_equal)</div>
<div class="line"><a name="l00320"></a><span class="lineno">  320</span>&#160;    {</div>
<div class="line"><a name="l00321"></a><span class="lineno">  321</span>&#160;      <span class="keywordflow">return</span> (<span class="keyword">true</span>);</div>
<div class="line"><a name="l00322"></a><span class="lineno">  322</span>&#160;    }</div>
<div class="line"><a name="l00323"></a><span class="lineno">  323</span>&#160;  }</div>
<div class="line"><a name="l00324"></a><span class="lineno">  324</span>&#160;  <span class="keywordflow">return</span> (<span class="keyword">false</span>);</div>
<div class="line"><a name="l00325"></a><span class="lineno">  325</span>&#160;}</div>
<div class="line"><a name="l00326"></a><span class="lineno">  326</span>&#160; </div>
<div class="line"><a name="l00328"></a><span class="lineno">  328</span>&#160; </div>
<div class="line"><a name="l00332"></a><span class="lineno">  332</span>&#160;<span class="keyword">template</span> &lt;<span class="keyword">class</span> MeshT&gt; <span class="keyword">typename</span> MeshT::HalfEdgeIndex</div>
<div class="line"><a name="l00333"></a><span class="lineno">  333</span>&#160;findHalfEdge (<span class="keyword">const</span> MeshT&amp;                       mesh,</div>
<div class="line"><a name="l00334"></a><span class="lineno">  334</span>&#160;              <span class="keyword">const</span> <span class="keyword">typename</span> MeshT::VertexIndex&amp; idx_v_0,</div>
<div class="line"><a name="l00335"></a><span class="lineno">  335</span>&#160;              <span class="keyword">const</span> <span class="keyword">typename</span> MeshT::VertexIndex&amp; idx_v_1)</div>
<div class="line"><a name="l00336"></a><span class="lineno">  336</span>&#160;{</div>
<div class="line"><a name="l00337"></a><span class="lineno">  337</span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> MeshT::HalfEdgeIndex                HalfEdgeIndex;</div>
<div class="line"><a name="l00338"></a><span class="lineno">  338</span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> MeshT::VertexAroundVertexCirculator VAVC;</div>
<div class="line"><a name="l00339"></a><span class="lineno">  339</span>&#160; </div>
<div class="line"><a name="l00340"></a><span class="lineno">  340</span>&#160;  <span class="keywordflow">if</span> (mesh.isIsolated (idx_v_0) || mesh.isIsolated (idx_v_1))</div>
<div class="line"><a name="l00341"></a><span class="lineno">  341</span>&#160;  {</div>
<div class="line"><a name="l00342"></a><span class="lineno">  342</span>&#160;    <span class="keywordflow">return</span> (HalfEdgeIndex ());</div>
<div class="line"><a name="l00343"></a><span class="lineno">  343</span>&#160;  }</div>
<div class="line"><a name="l00344"></a><span class="lineno">  344</span>&#160; </div>
<div class="line"><a name="l00345"></a><span class="lineno">  345</span>&#160;  VAVC       circ     = mesh.getVertexAroundVertexCirculator (idx_v_0);</div>
<div class="line"><a name="l00346"></a><span class="lineno">  346</span>&#160;  <span class="keyword">const</span> VAVC circ_end = circ;</div>
<div class="line"><a name="l00347"></a><span class="lineno">  347</span>&#160; </div>
<div class="line"><a name="l00348"></a><span class="lineno">  348</span>&#160;  <span class="keywordflow">do</span></div>
<div class="line"><a name="l00349"></a><span class="lineno">  349</span>&#160;  {</div>
<div class="line"><a name="l00350"></a><span class="lineno">  350</span>&#160;    <span class="keywordflow">if</span> (circ.getTargetIndex () == idx_v_1)</div>
<div class="line"><a name="l00351"></a><span class="lineno">  351</span>&#160;    {</div>
<div class="line"><a name="l00352"></a><span class="lineno">  352</span>&#160;      <span class="keywordflow">return</span> (circ.getCurrentHalfEdgeIndex ());</div>
<div class="line"><a name="l00353"></a><span class="lineno">  353</span>&#160;    }</div>
<div class="line"><a name="l00354"></a><span class="lineno">  354</span>&#160;  } <span class="keywordflow">while</span> (++circ != circ_end);</div>
<div class="line"><a name="l00355"></a><span class="lineno">  355</span>&#160; </div>
<div class="line"><a name="l00356"></a><span class="lineno">  356</span>&#160;  <span class="keywordflow">return</span> (HalfEdgeIndex ());</div>
<div class="line"><a name="l00357"></a><span class="lineno">  357</span>&#160;}</div>
<div class="line"><a name="l00358"></a><span class="lineno">  358</span>&#160; </div>
<div class="line"><a name="l00360"></a><span class="lineno">  360</span>&#160; </div>
<div class="line"><a name="l00362"></a><span class="lineno">  362</span>&#160;<span class="keyword">template</span> &lt;<span class="keyword">class</span> MeshT&gt; <span class="keywordtype">bool</span></div>
<div class="line"><a name="l00363"></a><span class="lineno">  363</span>&#160;checkHalfEdge (<span class="keyword">const</span> MeshT&amp;                        mesh,</div>
<div class="line"><a name="l00364"></a><span class="lineno">  364</span>&#160;               <span class="keyword">const</span> <span class="keyword">typename</span> MeshT::HalfEdgeIndex ind_he_ab,</div>
<div class="line"><a name="l00365"></a><span class="lineno">  365</span>&#160;               <span class="keyword">const</span> <span class="keyword">typename</span> MeshT::VertexIndex   ind_v_a,</div>
<div class="line"><a name="l00366"></a><span class="lineno">  366</span>&#160;               <span class="keyword">const</span> <span class="keyword">typename</span> MeshT::VertexIndex   ind_v_b)</div>
<div class="line"><a name="l00367"></a><span class="lineno">  367</span>&#160;{</div>
<div class="line"><a name="l00368"></a><span class="lineno">  368</span>&#160;  <span class="keywordflow">if</span> (mesh.getOriginatingVertexIndex (ind_he_ab) != ind_v_a) <span class="keywordflow">return</span> (<span class="keyword">false</span>);</div>
<div class="line"><a name="l00369"></a><span class="lineno">  369</span>&#160;  <span class="keywordflow">if</span> (mesh.getTerminatingVertexIndex (ind_he_ab) != ind_v_b) <span class="keywordflow">return</span> (<span class="keyword">false</span>);</div>
<div class="line"><a name="l00370"></a><span class="lineno">  370</span>&#160;  <span class="keywordflow">return</span> (<span class="keyword">true</span>);</div>
<div class="line"><a name="l00371"></a><span class="lineno">  371</span>&#160;}</div>
<div class="line"><a name="l00372"></a><span class="lineno">  372</span>&#160; </div>
<div class="line"><a name="l00374"></a><span class="lineno">  374</span>&#160; </div>
<div class="line"><a name="l00375"></a><span class="lineno">  375</span>&#160;<span class="preprocessor">#endif </span><span class="comment">// PCL_TEST_GEOMETRY_TEST_MESH_COMMON_FUNCTIONS_H</span></div>
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